An important issue for many cities dealing with circumstances initiated by others in the past, like a blighted looking city filled with parking lot scars, etc. From my experience I’ve witnessed many cities do the wrong thing in order to encourage development. The point of this post is, if you do something, it could have a negative impact on your city, so make sure you do the right thing. Continue reading “Helping Cities Grow: What to do.”
Designing a better Urban Residential Block
It’s long overdue, that is, the re-design of our urban fabric. What we have today stems from century old thinking and technology as well as the notion of building only what is required for today. Continue reading “Designing a better Urban Residential Block”
Property and Home Search
I’m in the market to buy a new house and I’m looking all over New York City and region to find the right combination of things that will protect my investment, yet the neighborhoods around where I live are very mixed, some are great and, expensive, Continue reading “Property and Home Search”
[financial] Go ahead, throw your money away! (Expensive Blunder)
What do I mean by designs that are a waste? Well, some projects waste time, money and resources. One can imagine a project that isn’t financially successful, has wasted resources, as the longevity and usefulness of the building will be diminished. I’ve witnessed where a renovation is completed and in 2 years, after the tenant moves out the space is re-renovated. Materials are wasted too, in this day when there are environmental concerns, what’s the point of designing and building something that gets torn down in a couple of years? Continue reading “[financial] Go ahead, throw your money away! (Expensive Blunder)”
Crime and its Connection to Urban Blight
I’m not sure how to approach this topic, because I really don’t have any proof of what I’m about to suggest, but suffice it to say that I believe that if an urban environment, home, or any place embodies a bad vibe, that it will more likely induce criminal acts.
Making Townhouse Spaces the Right Size-Hierarchy!
hierarchy |ˈhī(ə)ˌrärkē|noun ( pl. -chies)a system or organization in which people or groups are ranked one above the other according to status or authority. Continue reading “Making Townhouse Spaces the Right Size-Hierarchy!”
When to design contextually, when to make a statement.
Below is an image of Volterra, Italy, one might call a typical Italian hill town. Why take note? It represents a unified composition. When an artist makes a painting or sculpture, Continue reading “When to design contextually, when to make a statement.”
[rendering] Digital Nature
It’s not exactly an easy thing, to digitally create natural elements. By comparison, buildings are easy. But for years we have been working to make a thing that allows us at SimpleTwig to deliver the highest quality natural scenes in real time 3D.
[urban design] Is Brooklyn dead? Creating better cities.
Brooklyn, a ‘city’ onto itself. But has it really matured the way one would hope? For every decision that is made in the building of a city, those who inhabit that city can enjoy or endure the results. Let us take a quick compare and contrast of Brooklyn in relationship to Boston’s South End.
Continue reading “[urban design] Is Brooklyn dead? Creating better cities.”
[architecture] Bamiyan Cultural Centre-Board #3 of 3
This proposal is about these people and their place. It is not about injecting an edifice that reflects a foreign culture, or afraid and thus hidden underground, but instead echoes the best cultural center that would be appropriate for this place and these people…
Continue reading “[architecture] Bamiyan Cultural Centre-Board #3 of 3”